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osu!mapping: circle size
osu! Mapping Theory | Delicious sliders (Slider Flow)
osu! Mapping Theory | Four dimensions (Stream Flow)
osu! Mapping Theory | Multitasking (Flow and Aesthetics)
osu! Mapping Theory | Notch heaven (Slider Mechanics)
osu!mapping: slidershapes
osu!mapping: streams
osu!mapping: view options
osu! Mapping Theory | Charles's physical response (Linear Momentum)
osu!mapping: workflow
This is the most common circle in osu!
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Last Updated: October 15, 2026
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Summary
continuing the explanation about Defining some brief rules on the topic of Incorporating sliders into streams. pishifat video: youtu.be/FCB5rLXqWKY Also a relevant article: ... A brief insight into how mappers balance Bringing the best out of sliders. explaining the essentials of slider design that i keep in mind while explaining the basics of stream movement and how it can be used to represent sounds in a song just to clarify, this video isn't ... continuing with detailed explanations of overlooked aspects of the editor by covering four view options and their impacts patreon: ... discussing my thought process while