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Jonathan Blow on Refactoring
Jonathan Blow on how few programmers build anything new
Jonathan Blow plays Visual Studio
Jonathan Blow on Why He Created the Jai Programming Language
Jonathan Blow on why he doesn't use AI for game dev
Jonathan Blow on Why We Need Better Programming Languages
Jonathan Blow on why LLMs cannot program
#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
Game Engine Programming: Console commands, Cool metaprogramming
How Jai Runs Code at Compile Time
Jonathan Blow on how the launch is going
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Last Updated: October 15, 2026
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my Plarza: jonathanblowclips.plarza.com Clip from Original stream: twitch.tv/videos/2767572157. Original video: youtube.com/watch?v=GdzCH37StBU. If you have questions, you can come to one of While we all wait for our savior JAI I thought it wouldn't hurt to remind ourselves of the great pain Apologies for the wrong year in the datestamp — the clip is from 2026 stream, not 2025. Original video: ... Actually so anytime anytime you add a field there's stuff you got to do that in my language would happen by Order of the Sinking Star is out now! store.steampowered.com/app/499170/Order_of_the_Sinking_Star/ Original stream: ...