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Code Monkey Adventure Challenges 43-47
Coding Adventure: Simulating Fluids
Coding Adventure: Planetary Fluid Sim
Coding Adventure: Coding a Coding Game
Coding Adventure: Procedural Moons and Planets
Coding Adventure: Terraforming
Coding Adventure: Ant and Slime Simulations
Coding Adventure: Rubik's Cube
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Last Updated: October 15, 2026
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Summary
I don't think you can get 1 or 2 stars in this level because you can only fix one line of Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...